Hướng dẫn tạo host coop the forest 0.54 friend năm 2024
Multiplayer is a game type that was added in update v0.09 of The Forest which allows players to play together. In update v0.12, multiplayer was integrated into Steam making it easy for users to host and join a server. It also refers to dedicated servers. Gameplay[]The Forest only has cooperative mode as its default game mode. There is no death match mode in the game. Though players can injure and kill each other. Based on this, players could form a set of rules to form their own death match, providing the players follow the set rules. In P2P, it is possible to play with up to 8 players in a single game. To play with more players, you will need to run a Dedicated Server, which are often more popular. The PS4 version of the game has a maximum of four players in a game due to performance issues. Differences between singleplayer and multiplayer[]There are a number of differences between single player and multiplayer, some are crucial to know:
Injured[]Injured refers to the state when a player has been killed but is playing in multiplayer where another player may attempt to revive them by getting to the Injured player in time. You do NOT need meds to revive a player. When in multiplayer if a player loses all their health from normal means. E.g. cannibals, fall damage, etc. They will fall down and the screen will go black/white and a white skull will appear onscreen. The skull will begin to fill up as the player begins to die, allowing an approximation of how long the player has left until death, although no exact time. While injured it also gives the player the option of giving up and dying in order to respawn sooner. A skull will appear and be shown to players so they know when another players been downed and needs to be revived. Note that this skull does not show the injured player's bleed-out timer, so there is no way to know much much time you have to heal them before they die. Guide[]Gallery[]
Important[]
Update History[]All (multiplayer) notations have been removed from these patch notes to make it easier to read and to reduce the length of the notes. Version Changes v1.08
Fixed downed enemies blocking player movement
vFixed missing mud after rain for clients vFixed an issue with streamed cave props causing lag on remote endpoints
vFixed bug where having max rabbits or lizards in inventory and trying to pick more up could cause client to be kicked from game |