Top 100 best websites to write game code năm 2024

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A curated collection of resources to game development (art, design, code, marketing, tutorials, ...). To add, remove or change things on the list, please create a pull request.

Maintained by Fronkon Games.

Contents

Art

  • Lots of icons from iOS apps (link).
  • A gallery of interesting visual styles used in games (link).
  • Futuristic interfaces from movies and videogames (link).
  • Videogames logos (link).
  • Blender to Unity workflow (link).
  • No bullshit pixel art tutorial (link).
  • How to Pixel Art (youtube).
  • 60 of the finest tutorials and resources about Pixel Art (link).
  • Draw a cartoon monster character in Photoshop (link).
  • How to do Pixel Art (youtube).
  • Understanding color (youtube).
  • PBR texture conversion (link).
  • Making textureless 3D work, a how-to/making of guide (link).
  • How to make pixel art metallic platform tiles in Photoshop (youtube).
  • The Animation Process of Ori (link).
  • Color in games: An in-depth look at one of game design's most useful tools (link).
  • Intro To Blender for Absolute Beginners (youtube).
  • Physically based rendering (link).
  • Blender game character creation series (youtube).
  • How to learn Blender 3D in under 24 hours (link).
  • Blender Tutorial from the very basics (youtube).
  • Spriting guide (link).
  • Pixel Art tutorial series (youtube).
  • Blender low poly Pokemon tutorial (youtube).
  • Weapon modeling tutorials (link).
  • Creating perfectly pixelated games with Unity (2D or 3D) (link).
  • An introduction to spine a 2D bone based animation system (link).
  • Making the world of Firewatch (link).
  • HD index painting in photoshop (link).
  • Photoshop as game editor (link).
  • Game art tricks (link).
  • How to build sci-fi environments in Unity 5 (link).
  • Technical study: Overwatc (link).
  • The brilliance in Mad Max's world design (link).
  • Making of The Descendant (link).
  • 10 mobile games with the best map screens (link).
  • Photoscan tutorial - Photogrammetry (youtube).
  • Gamma and Linear space - What they are and how they differ (link).
  • How to avoid bad color schemes (link).
  • Creating our Logo (link).
  • Texturing for beginners: Top 14 Ways to mix textures and shaders, in Blender (youtube).
  • Lighting for game developers (youtube).
  • Creating high-quality character art (link).
  • Space Marine sprite (youtube).
  • Playdead's Inside and minimalism (youtube).
  • Unity VFX tutorials (youtube).
  • Pixels and voxels, the long answer (link).
  • Strategy game battle UI (link).
  • The remastering of textures in Bioshock The Collection (link).
  • The psychology of UI design: The gutenberg diagram & modern UI (youtube).
  • Multiplatform 3D art development for indies (youtube).
  • Environment design: Style over function (link).
  • Blender - Low Poly Scenario (youtube).
  • Stylized normal mapping (link).
  • 6 examples of UI design that every game developer should study (link).
  • Learn how to prototype levels in Blender (youtube).
  • An introduction to procedural animations (link).
  • Animation in games: function and automation (link).
  • Low poly modeling: style through economy (youtube).
  • Lights, lights and Tube Lights (link).
  • Creating a kraken in Inkscape & Krita (link).
  • Stylized VFX in Rime (youtube).
  • Creating the striking pixel art of Crawl (link).
  • Creation facial 2D animation for games (link).
  • Simple stylized content for Unity games (link).
  • Create a forest in UE4 in one hour (youtube).
  • Creating pixel art in Blender (link).
  • 25 official beginner Blender tutorial videos. (youtube).
  • Optical effects in User Interfaces (for true nerds) (link).
  • Cyberpunk scene production with Unity & Blender (link).
  • The best pixel art tools for making your own game (link).
  • Real time rendering, an overview for artists (link).
  • How to model and texture architectural scenes (link).
  • Stylized prop production with Substance Painter (link).
  • A database of palettes for pixel art (link).
  • Realistic vs. Stylized asset production: a technique overview (link).
  • An interesting analysis on the art style of Overwatch (link).
  • A step-by-step guide to modeling in Unreal Engine (link).
  • GPU performance for game artists (link).
  • Stylized environment production in Unity (link).
  • VFX staples: shape, color, and motion (link).
  • Blender to Godot 3, low poly scene import (youtube).
  • How to use Spine and make awesomes 2D animations (youtube).
  • Creating simple pixel art textures (link).
  • Killer sci-Fi environment production tips and tricks (link).
  • Photogrammetry guide for 3D artists (link).
  • Building great lighting in Unity (link).
  • Math for game programmers: Juicing your cameras with math (youtube).
  • Stylized character production techniques in Unreal Engine (link).
  • Realistic material design tips and tricks (link).
  • Building the Just Cause 3 animation and rigging pipeline (youtube).
  • Dirt generator in Substance Designer (link).
  • Stylizing 3D character content: model, texture and details (link).
  • Creating Riot-like stylized VFX in Unity, tips and tricks (link).
  • Tips on creating stylized 3D content (link).
  • Making Zelda-like VFX with Unity (link).
  • Seamless forest textures with photogrammetry (link).
  • Making Wild West scene with CryEngine (link).
  • Apocalyptic environment in Blender (youtube).
  • Game UX style guide: Why do you need one? (link).
  • Color palettes, a guide (link).
  • Tips on low poly indie game creation (link).
  • Stylized 3D game asset tutorial: Low poly with Blender 2.8 (youtube).
  • The best design tools for everything (link).
  • Low poly character design (link).
  • Hand-Painted texture guide (link).
  • Best practice for particle effects in 2D pixel art games (link).
  • How to create a character with ZBrush (youtube).
  • Typography in games (youtube).
  • Improve your programmer art: Up your color game (youtube).
  • High to low Poly workflow: Blender to Substance Painter to Unity (youtube).
  • How a Blizzard artist approaches stylized character creation (link).
  • Sci-Fi level builder in Houdini (link).
  • Free Blender beginner course (youtube).
  • How to make 1-bit pixel art (youtube).
  • An interview with Robert Hodri, senior 3D artist at id Software (link).
  • Creating your own stylized environments for beginners (youtube).
  • Hand painted, Blizzard-style character tutorial (youtube).
  • Gears Hammer of Dawn (link).
  • Sphere break tutorial using Houdini and Unreal engine (youtube).
  • Full 3D game asset workflow explained (I/V) (youtube).
  • 5 great game art styles for BAD artists (youtube).
  • Stylized beach environment in Blender & Substance (youtube).
  • How to make 3D stylized weapons (youtube).
  • 3D character from sketch to game (youtube).
  • How to create your own real time sci-fi environment in UE4 (youtube).
  • How to easily create hand painted models in Blender & Substance Painter (youtube).
  • Making simple stylized 3D models with Blender, ZBrush & Substance Painter (youtube).
  • The Diablo 3 VFX shader with Unity (youtube).
  • Typography in games (youtube).
  • Easy material generation, a quick look at Materialize (youtube).
  • The ultimate guide for creating stylized hair in ZBrush (youtube).
  • Directed procedural workflow in Houdini and Unity (link).
  • How to create stylized 3D character models in Blender, ZBrush and Substance (youtube).
  • Blender 2.9 PBR texturing beginner tutorial (youtube).
  • Creating beautiful sci-fi worlds in Unreal Engine 4, full breakdown (youtube).
  • Houdini Engine installation guide for Unity (youtube).
  • How to become an environment artist for games (youtube).
  • How games use light to manipulate you (youtube).
  • Realtime environment lighting with Unity HDRP (link).
  • From start to finish: bringing characters to life (link).
  • UX designer role in a gamedev project (link).
  • Growing as a VFX artist (youtube).
  • A compilation of futuristic UI from movies and TV series (link).
  • The Hollow Knight look in 15 mins (youtube).
  • Game User Interface: how to develop a Visual Style (link).
  • Creating Pixel Art (link).
  • Common mistakes in Pixel Art (link).
  • Blender to Unity: How to get the Right Rotation, Scale and Animations (youtube).
  • Stylized Skyrim style dungeon environment tutorial (youtube).
  • Photogrammetry guide (link).
  • A database of PBR values for real-world materials (link).
  • Another database of PBR values for CG artists (link).
  • Blender facial animation (youtube).
  • Seamless textures for Unity with Midjourney (youtube).
  • How to make your game stand out visually, from a 3D artist at Blizzard (youtube).
  • A generator of accessible color combinations, in pairs (link).
  • Using AI to generate game art (youtube).
  • How to use shaders to create stylized VFX (youtube).
  • Official Lightmapping troubleshooting guide (forum).
  • How to find a UI theme for your game (link).
  • Cinematic lighting in Unity, from creation to final render (youtube).
  • How to make a game cinematic (link).
  • Visual design rules you can safely follow every time (link).
  • Introduction to Art Direction for Games (link).
  • The material art of The Last Of Us Part I (youtube).
  • 7 tips for Animation beginners (link).
  • Designing for Aesthetic in video games art direction (link).
  • Getting started as Technical Artist (youtube).
  • The best design inspiration on 𝕏 (link).
  • How to pick more beautiful colors for your data visualizations (link).
  • Houdini beginner tutorial (3+ hours) (youtube).
  • Using light and color in game development: a beginner’s guide (link).

Design

  • Rules to developing addictive mobile games (link).
  • User Interface (UX) techniques (youtube).
  • The basic fundamentals of Competitive Melee (youtube).
  • Fingers, Thumbs & People: Designing for the way your users really hold and touch their phones and tablets (link).
  • Four ways to design for horror (link).
  • Fight or Flight: The neuroscience of Survival Horror (link).
  • Designing and Integrating Puzzles in Action-Adventure Games (link).
  • Designing Monument Valley: Less Game, More Experience (link).
  • The Pursuit of Games: Designing Happiness (link).
  • SCVNGR's Secret Game Mechanics Playdeck (link).
  • Deconstructor of Fun (link).
  • The Applied Value of Player Psychology: Putting Motivational Principles to Work (link).
  • The Chemistry Of Game Design (link).
  • Psychology, Human Evolution and Game Design (youtube).
  • How to Write a Horror Story (link).
  • The guide to open world environment design (link).
  • How (and why) to write a great Game Design Document (link).
  • The 7 Hidden Patterns of Successful Storyboards (youtube).
  • Game UI design (link).
  • Geometric progression (youtube).
  • 25 Best UX Design Tutorials (link).
  • The eight steps game design document (link).
  • About Combat System Design (link).
  • UX How-To (youtube).
  • 5 approaches to Crafting Systems in games (link).
  • Designing game narrative: How to create a great story (link).
  • On making good combat mechanics (link).
  • Extra Credits: game design channel (youtube).
  • How rhythm engages players (youtube).
  • On making good combat mechanics (link).
  • Platformer controls: how to avoid limpness and rigidity feelings (link).
  • Death in video games (youtube).
  • Why The Witcher 3's Sidequests Are So Good (youtube).
  • 6 books every game and product designer should read (link).
  • A collection of mobile game screenshots (link).
  • Why do FPS boss battles suck? (youtube).
  • A Theory of Fun 10 years later (link).
  • Why is Pokemon Go so addicting? (youtube).
  • Making difficult fun: How to challenge your players (link).
  • Diablo: A classic game postmortem (youtube).
  • How games do health (youtube).
  • How Hyper Light drifter’s ammo recharges its combat (link).
  • The language of Video Games (youtube).
  • Composition techniques and player direction (link).
  • How Pillars of Eternity changed the stats game (youtube).
  • A taxonomy of randomness in Hearthstone (link).
  • 5 things we learned about the appeal of competition from over 239k gamers (link).
  • The rule of Three: Examining plot, Exploration and Combat (link).
  • Roguelike Celebration videos (youtube).
  • User experience design (link).
  • Less is More: Designing awesome AI for games (youtube).
  • The damage is too damn high or achieving the perfect balance (link).
  • The psychology of games (youtube).
  • System Shock retro analysis (youtube).
  • World of Warcraft: Level design panel (youtube).
  • Weaving narratives into procedural worlds (link).
  • MMO economies: hyperinflation, reserve currencies & you! (youtube).
  • The Last Of Us: mechanical analysis (youtube).
  • The Legend of Zelda: The Minish Cap's dungeon design (youtube).
  • 5 game design innovations from 2016 (youtube).
  • 7 things about primary gaming motivations from over 250000 gamers (link).
  • How we design games now and why (link).
  • An in-depth analysis/critique of Uncharted 4 (youtube).
  • A game designer explains the counterintuitive secret to fun (youtube).
  • The beauty of Permanent Death (youtube).
  • Twilight Princess' dungeon design (youtube).
  • Build a bad guy workshop - Designing enemies for retro games (link).
  • Mega Man analysis, Cut Man's level design (youtube).
  • Hyper Light Drifter, visual storytelling done right (youtube).
  • Sigmoid Functions in game design (link).
  • The 12 most helpful youtube channels for game designers (youtube).
  • The Art of Storytelling (link).
  • 250 game mechanics (link).
  • 40 game design theses from Master's Degree students (link).
  • Designing game controls (link).
  • Innovation through better design pillars (link).
  • Video game story structure guide (link).
  • Seven memorable boss fights that every developer should study (link).
  • Early access lessons from Raw Data (youtube).
  • How to get into VR (link).
  • Combat system, game mechanics discussion (youtube).
  • Storytelling and Character Design series (youtube).
  • 7 tips for aspiring game designers (link).
  • A psychological approach to making desicions in games (link).
  • Core principles to make your environments understandable to the player (link).
  • Designing each of the 50 weapons in Dead Cells to feel distinctive (link).
  • Environment storytelling in Dishonored 2 (link).
  • Learn the language of design (youtube).
  • Urban design and the creation of videogame cities (link).
  • Pretty pixels, the importance of visuals in game design (link).
  • Studying the level design of DOOM (2016) (link).
  • What makes a good detective game? (youtube).
  • Book-Length essay on the design of Diablo II (link).
  • Game accessibility guidelines (link).
  • The aesthetic of play (youtube).
  • Final Fantasy Tactics and combat initiative systems (youtube).
  • Designing the open world of The Witcher 3 (youtube).
  • Lootboxes and gambling (youtube).
  • How games teach us to play their way (youtube).
  • The Dos and Don'ts of enemy design (link).
  • The design behind Super Mario Odyssey (youtube).
  • Free-To-Play game design - mechanics, psychology, & business practices (youtube).
  • The Inner Psycho, morality in games (link).
  • An analysis on how Undertale made pacifism fun (youtube).
  • Applications of AI in AAA games (youtube).
  • Why monster hunter world's combat is so satisfying (youtube).
  • How Celeste teaches you its mechanics (youtube).
  • Nice advices about level design (link).
  • Creating strong video game characters (youtube).
  • What makes a good combat system? (youtube).
  • Psych of play: how to make a video game memorable (youtube).
  • Prototyping tools for game writers (link).
  • Intro to narrative design and storytelling (youtube).
  • 7 UX lessons from the trenches (link).
  • How to write a game design document? (youtube).
  • Curates screenshots of games, if you need inspiration for UI/UX (link).
  • Laws of UX (link).
  • How to use ProBuilder for rapid prototyping (youtube).
  • The challenge of cameras (youtube).
  • Roguelike progression systems (youtube).
  • Level design patterns in 2D games (link).
  • The power of Cute in video games and the Uncanny Valley (youtube).
  • Why does Celeste feel so good to play? (youtube).
  • Designing for color-blindness in games (youtube).
  • Designing a Vertical Slice of your Unity game (youtube).
  • What I learned after making 100+ game levels (youtube).
  • When the fun stops: The science of addiction (GDC 2019) (youtube).
  • Game design patterns for building friendships (youtube).
  • Five practical game design tools to help design your game (link).
  • Use the Three Brains Model to design better games (youtube).
  • The game design principle of "Going Tiny", a conversation with Dr David King, developer of "Tiny Islands" (youtube).
  • How design a game from scratch? (link).
  • Check a name for unwanted meanings in foreign languages (link).
  • Tools, books, blogs, tutorials and more for and about narrative design and game writing (link).
  • The ultimate guide to visual storytelling (link).
  • Level design on upcoming game Outcasters (link).
  • The art of horror game design: Silent Hill 2 and the anatomy of fear (youtube).
  • How games scare you (youtube).
  • What "Roguelike" meant (link).
  • Game Design Document (GDD) template for organizing and pitching your game (link).
  • Overview of 600 gameplay design patterns (link).
  • The Game UI Database, a comprehensive reference of game interface design (link).
  • Designing a "narrative rogue lite" (link).
  • Creativity and game design by Chris Crawford (youtube).
  • A comprehensive list of UX design methods & deliverables (link).
  • The anatomy of Stardew Valley (youtube).
  • Great catalog of game design books (link).
  • Pixar in a Box: the art of storytelling (link).
  • Analyzing and designing Lock and Key Dungeons (link).
  • How do you fund that game prototype? (link).
  • How to improve In-Game economies (youtube).
  • How to become a game designer (youtube).
  • The anatomy of a satisfying win (youtube).
  • Dice-based roguelite mechanics (link).
  • Gamification & psychology mechanics of end level screens (youtube).
  • Accessibility in videogames (link).
  • Better tutorials for complex games (youtube).
  • A collection of game design dark patterns (link).
  • How to mind your players (youtube).
  • How to tell stories in video games (youtube).
  • Game economy design essentials: best practices (link).
  • Design by subtraction (link).
  • How elevates gaming through NFTs (link).
  • How does a game level work? (youtube).
  • Game design concepts for creating different combat systems in RPGs (link).
  • Practical creativity, what science tells us about creativity (youtube).
  • Six truths about video game stories (link).
  • Common gameplay techniques on 2D platformers (link).
  • Deduction mechanics in games (link).
  • How to create a memorable video game villain (youtube).
  • Farlands Design Den, a channel focused on detailed game reviews and breakdown (youtube).
  • This psychological trick makes rewards backfire (youtube).
  • Creating video game villains that stand out (youtube).
  • Managing multiple tokens for a healthy game economy (link).
  • Game design analysis and principles (youtube).
  • Tips and Tricks for better level setup in Unity (youtube).
  • Celeste & Forgiveness (link).
  • How video game economies are designed (youtube).
  • Designing a New Bunker for 'Horizon Forbidden West' (youtube).
  • Guide to implementing 2D platformers (link).
  • How to create Cinematics using Unity Cinemachine Dolly Track Camera (youtube).
  • Building Narrative Games with Yarn Spinner (youtube).
  • Teaching the AI to walk (youtube).
  • Storytelling in Open World games, a writer’s guide (link).
  • Approaching a pedagogy of game writing (youtube).
  • Clean game design principles (link).
  • How to combine video game genres (youtube).
  • Replayability in game design (link).
  • Narrative deduction mechanics for detective games (youtube).
  • Risk and reward (youtube).
  • Paper prototyping 101 (link).
  • How to develop a great design concept (youtube).
  • Thread of great game design talks (twitter).
  • Creating a Persona for your Game Design (link).
  • How NOT to build a VR arcade game (youtube).
  • Fundamentals of Game Economy (link).
  • Great books for aspiring Game Designers (link).
  • How made a Roguelike game replayable (youtube).
  • History of video games (1940's - 2010's) (link).
  • Advanced math in game design: random walks and Markovian chains in action (link).
  • Core game loops (link).
  • Creating a Game Design Document (GDD) (youtube).
  • How to create your own Metroidvania (link).
  • The quest to enhance design in video games (link).
  • Writing the Dialogue System for Cobalt Core (link).
  • How to get past the "blank canvas" in level design (youtube).
  • Narrative moments on a Budget (youtube).
  • Battle Pass fundamentals (link).
  • A dialogue pipeline (link).
  • Making immersive games 101: Maintaining the Magic Circle (link).
  • Universal laws of Game Design (link).
  • Level design breakdown: Shadow of the Tomb Raider (link).
  • Wealth systems in RPGs (link).
  • Rules of Open World game design (youtube).
  • What exactly is Game Juice? (youtube).
  • Technical Game Designer assignments (link).
  • Trello for game dev, a starter guide (youtube).
  • The dynamics of stress in Darkest Dungeon (link).
  • Adapting to gamer types in game design: a beginner’s guide (link).

Code

  • A list of open source C++ libraries (link).
  • Awesome OpenGL (link).
  • Awesome Modern C++ (link).
  • Advanced C++/OpenGL (youtube).
  • Client side network DO’s and DON’Ts for Game Engine Developers (link).
  • Scalable game architectures that don't break the bank (link).
  • Graphics resources (link).
  • Basic principles of 3D computer graphics (youtube).
  • 3D basic lessons (link).
  • The book of shaders (link).
  • Agile software development process: 90 months of evolution (link).
  • Creating a hexagonal grid (link).
  • Unicode, localization and C++ support (link).
  • Beginning C# with Unity (youtube).
  • Amit’s game programming bookmarks (link).
  • Creating a MapleStory based MMORPG for learning purposes (link).
  • Debugging memory corruption in Unity (link).
  • Implementing a melee combo system in C++ (link).
  • Intro to Unity IA (youtube).
  • What every programmer needs to know about game networking (link).
  • Introduction to networked physics (link).
  • Multithreading in modern C++ (link).
  • Essentials of Software Engineering, with a Game Programming focus (pdf).
  • Remaking Cavestory in C++ (youtube).
  • Three C# garbage examples (link).
  • Flatbuffers for Unity (link).
  • Data structures in games (link).
  • C++ for games: Performance, allocations and Data Locality (link).
  • C# binding for Vulkan (link).
  • Upgrading existing C# code to C# 6.0 (link).
  • Rendering multiple lights in Unity (link).
  • libyojimbo, a source network library (link).
  • Raylib, a simple and easy-to-use library to learn videogames programming (link).
  • A collection of Awesome .NET libraries, tools & frameworks (link).
  • A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things (link).
  • Finite State Machine for game developers (link).
  • Networking for game programmers (link).
  • C# networking (link).
  • Introduction to Computer Graphics and Imaging (link).
  • Learn C# by building a simple RPG (link).
  • Learn C# online (link).
  • A collection of awesome .NET libraries, tools, frameworks and software (link).
  • Doom 2016, a graphics study (link).
  • Libgdx multiplatform game development (link).
  • Math for game developers (youtube).
  • Game graphics 101: textures, UV mapping, and texture filtering (link).
  • Modern OpenGL 3.0+ (youtube).
  • The math of idle games (link).
  • Game engine using STD C++ 11 (youtube).
  • A list of popular/awesome videos games, add-ons, maps, etc. hosted on GitHub (link).
  • A collection of awesome .NET core libraries, tools, frameworks and software (link).
  • A list of modern C++11/14/17 features (link).
  • Rapid game prototyping: Tips for programmers (link).
  • The complete guide to Unity and Git (link).
  • C++ in Huge AAA Games (youtube).
  • List of single-file C/C++ libraries (link).
  • Full list of open source physics engines (link).
  • Extensive tutorial resource for learning Modern OpenGL (link).
  • Shadow Tactics, a rendering breakdown (link).
  • How to make Minecraft in C++ and OpenGL (youtube).
  • Godot game engine tutorial series (link).
  • A library for patching, replacing and decorating .NET and Mono methods during runtime (link).
  • Voxel rendering techniques (link).
  • Essence of linear algebra (youtube).
  • Nested coroutines in Unity (link).
  • Code design and architecture series (link).
  • Master C++ programming with open source books (link).
  • 42 recommendations from Intel about coding in C++ (link).
  • Unity 5 - Artificial Intelligence / Basic AI (youtube).
  • Writing a game engine in 2017 (link).
  • Making A Character Controller in Unity (youtube).
  • Data structures and algorithms problems in C++ using STL (link).
  • Practical color theory for people who code (link).
  • Render pipelines desing in C++ (link).
  • Anvil, a cross-platform, open-source, MIT-licensed wrapper library for Vulkan (link).
  • Implementing robust AI: Enemy positioning (link).
  • A study path for game programmer (link).
  • C++ language quick guide (link).
  • Unit Tests, how to write testable code and why it matters (link).
  • Top 10 algorithms and data structures for competitive programming (link).
  • Best websites a programmer should visit (link).
  • Program a game engine from scratch (link).
  • Tinyheaders, one-file C/C++ libraries with no dependencies (link).
  • 7 ways to get better at C++ during this summer (link).
  • A manually curated list of 240+ popular programming podcast episodes (link).
  • How to Unit Test Unity code (youtube).
  • The Ronimo coding style guide (link).
  • Is your code ready to prevent the Nedelin Catastrophe? (link).
  • The basics of demo programming (2011) (youtube).
  • Awesome articles on server programming for multiplayer games (link).
  • Tools, tricks and technologies for reaching stutter Free 60 FPS in Inside (youtube).
  • Camera logic in a 2D platformer ().
  • Foliage optimization in Unity (link).
  • Matrices, from a geometric perspective (link).
  • A framework to translate the rules of a (turn-based) game to a series of simple functions (link).
  • How to write your own C++ game engine (link).
  • A comprehensive guide to serverless architecture (link).
  • Game developer’s guide to graphical projections (I/II) (link).
  • Using neural networks and machine learning to power up a 2D roguelike in Unity (link).
  • Profiling, measurement and analysis (link).
  • A rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources (link).
  • The 15 C++11 features you must really use (link).
  • How to make a game from scratch using Lua and Löve (link).
  • Books I had to read to develop a game engine (link).
  • The poor man's netcode (link).
  • Networked physics in VR (link).
  • Color theory for programmers, how to find great colors (youtube).
  • Shaders: a short story (link).
  • Unreal Engine gameplay framework primer for C++ (link).
  • OpenGL, step by step (link).
  • The total beginner's guide to game AI (link).
  • From setup to gameplay, a introduction to C++ for Unreal Engine 4 (youtube).
  • Game source code collection (link).
  • A list of awesome programming talks by language (link).
  • S.O.L.I.D Design Patterns: Single responsibility principle (youtube).
  • Fair play for all pings or lag compensation (link).
  • Dot product, rulers, and bouncing balls (link).
  • Blender for non-artists (link).
  • Wave Function Collapse tips and tricks (link).
  • Netcode fundamentals for fast-paced multiplayer games (youtube).
  • One million sprites, more than 120fps (link).
  • A gentle introduction to AI (link).
  • An Entity Component System with Data Locality in C++ (link).
  • The book of Shaders (link).
  • A practical guide for the everyday C++11 programmer (link).
  • In depth code analysis (youtube).
  • Networking in C++ part

    1: MMO Client/Server, ASIO & framework basics (youtube).

  • Game Engine Programming 001 (youtube).
  • Computer graphics from scratch (link).
  • Weeb's guide to programming in Unity (link).
  • The definitive FAQ about ECS (link).
  • Multithreading for game engines (link).
  • Blender python addon programming (youtube).
  • GitHub Pages with snippets for Modern C++ (link).
  • Shaders for game developers (10h) (youtube).
  • Computer graphics resources (link).
  • 3D math primer for graphics and game development (link).
  • A curated list of awesome .NET Performance books, courses, blogs, etc (link).
  • RPCs, how to make a multiplayer game in Unity 2021.1 (youtube).
  • Game shaders for beginners (link).
  • '3D Math Primer for Graphics and Game Development' (free book) (link).
  • Preparing your game for deterministic netcode (link).
  • Compute shader 101 (youtube).
  • Essential math for beginner gamedevs (youtube).
  • Collection of resources related to Signed Distance Field (SDF) (link).
  • From brute force to formal elegance, refactoring complicated code (link).
  • Developing a Space Arcade game in C++ without an engine (youtube).
  • Making a game engine in C++ from scratch: designing the architecture (youtube).
  • 5 ways to draw an outline (link).
  • Engineering stable and reliable AI (youtube).
  • End-to-End procedural generation in Caves of Qud (youtube).
  • Smoothstep function in Unreal and Unity (youtube).
  • Asynchronous programming in C# (link).
  • Object-Oriented Entity-Component-System design (link).
  • Emergent AI, smart agents and events for games (link).
  • Game engine C++ programming tutorials (youtube).
  • How to build a platformer AI (link).
  • Github's collection of open-source game engines (link).
  • Procedurally generated 3D dungeons (youtube).
  • Create an installer for your game (link).
  • Introduction to Game Programming (C++) (youtube).
  • Building a better jump with math (youtube).
  • Semantic Versioning, a set of rules to standardize software versions (link).
  • You might be thinking about shader performance wrong (youtube).
  • Introduction to Computer Graphics (26 videos, University of Utah) (youtube).
  • 'Game Engine Architecture' by Bill Clark (youtube).
  • The six Design Patterns game devs need (youtube).
  • Networking of a turn-based game (link).
  • inja, a template Engine for modern C++ (link).
  • Hacking and reverse engineering IL2CPP games with Ghidra (link).
  • C# and .NET for beginners (youtube).
  • How to become a game engine developer (link).
  • Introduction to GPUs with OpenGL (link).
  • C++ cheat sheets (link).
  • Data Flow in game development, or how to avoid spaghetti code (link).
  • How to make a game engine in C++ (youtube).
  • Create a server for your Unity game using .NET core (youtube).
  • Designing a Distributed System for an Online Multiplayer Game (link).
  • Game engine architecture (link).
  • A simple guide to .NET memory management (link).
  • Asynchronous programming in C# (link).
  • Instant "Game Feel" tutorial: Secrets of Springs (youtube).
  • Design Patterns in C++ (link).
  • Learn C++ programming (youtube).
  • Cheatsheet for the C++ core guidelines (link).
  • Learn C#: 37+ hours in total (youtube).
  • Building a manageable, headless game server (link).
  • How do Video Games Stay in Sync? An intro to the networking of Real Time games (link).
  • Overview of Global Illumination in Kajiya Renderer (link).
  • Mafia, a Serverless Multiplayer Game (link).
  • GPU Programming for Video Games at Georgia Tech (youtube).
  • Learn OpenGL using C++ (youtube).
  • The Pyramid of Coding Principles (link).
  • How to prevent Cheating and Hacking with proper Client + Server based C# programming (youtube).
  • Using Wave Function Collapse to create levels (youtube).
  • Giving personality to Procedural Animations using Math (youtube).
  • C++ 2D game programming using ECS (youtube).
  • Game localization in Unity and Unreal Engine (link).
  • Math for game devs (youtube).
  • Real-Time game server internals: Basic theory, architecture, optimization, auto-scaling (link).
  • MMO with Godot and Python (youtube).
  • Intro to C++ for programmers with some experience (link).
  • Learning modern 3D graphics programming (2012) (link).
  • The floor is lava, trying to teach C++ (youtube).
  • Multiplayer, multithreading, and an actor model in C++ (link).
  • Microkernel Architecture in game development (link).
  • Fundamental math for game developers (link).
  • The Ultimate guide for Physics in Game Development (youtube).
  • Refactoring bloated code in C# (link).
  • How to make money as an indie game designer (link).
  • Room generation using Constraint Satisfaction (link).
  • C# software developer tool list (link).
  • Everyone can understand transformation matrices and how it works (youtube).
  • Building an infinitely scalable multiplayer game (link).
  • A deep dive in to many games GPU frame building (link).
  • Solid principles in C# (link).
  • Dependency Injection for games (link).
  • Tools & Libraries to make your own C++ game engine (link).
  • Why can't you multiply vectors? (link).
  • Monaspace, custom fonts for code (link).
  • A site that provides thematically grouped lists of words (link).
  • Modern C++ Programming Course (C++11/14/17/20) (link).
  • Open Source Game Clones (link).
  • Machine Learning for Game Developers (youtube).

Audio

  • The basics of recording audio for digital video (youtube).
  • Sound effects and scripting in Unity (youtube).
  • Game audio tutorials (youtube).
  • Where the sounds from the world's favorite movies are born (youtube).
  • DOOM: Behind the music (youtube).
  • Mario Kart 8 ft. SpaceHamster - Original sound theory (youtube).
  • Designing sound effects (youtube).
  • How to make a coin sound effect in Audacity fast & easy (youtube).
  • Sound + Music creation software (link).
  • 8-bit game soundtracks you probably haven't heard (link).
  • Completely redesigning Pokemon GO sounds (youtube).
  • The Last of Us: Music analysis (youtube).
  • The sound of Hearthstone (youtube).
  • Effective Audio in Game Design (youtube).
  • An introduction to game audio scripting (link).
  • Creating music for games in Fruity Loops 12 (youtube).
  • The music of Breath of the Wild (youtube).
  • Get started making music (link).
  • Composing the music and sound of Hyper Light Drifter (youtube).
  • The sound design secrets of Horizon Zero Dawn (youtube).
  • How to make commercial-quality orchestral music (youtube).
  • Setting the gold standard for audio in Hellblade (link).
  • The basics of sound design for video games and films (youtube).
  • The minimalist sound design of The Witness (link).
  • Musical sound effects in the Super Mario Series (youtube).
  • How to make indie game music for beginners (youtube).
  • Designing sounds for a game (link).
  • Creating explosion sounds (youtube).
  • How to make fighting game sounds (youtube).
  • Sound design production for open world 3D video game (youtube).
  • Making simple music for your game (link).
  • Making sound effects at home: explosions (youtube).
  • How to make your own UI sounds (youtube).
  • Basic music theory for game development (youtube).
  • Creating sound effects for a game with only FOSS (Free and open-source) software (youtube).
  • Sound design complete: great tutorial compilation (youtube).
  • How to make sound effects for games (youtube).
  • Making music for your indie game (youtube).
  • How to become a videogame music composer? (link).
  • Composing music for video games (link).
  • VR sound design in Unity (youtube).
  • Delivering indie video game voice-over on a budget (link).
  • How to make an Epic Final Boss Fight Theme (youtube).
  • FMOD Harmony tutorial (youtube).
  • Finding character Voice with Your Voice (youtube).
  • Sound Design: Creating powerful weapon sounds from scratch (youtube).
  • Interactive music theory cheat sheet (link).
  • Choosing the right load type in Unity’s Audio Import Settings (link).
  • Creating a Horror Score on a shoestring budget (youtube).
  • A quick, practical primer on crafting memorable game music (link).
  • A project to preserve the old sounds of all types of machines (link).
  • The 'Tunic' audio talk (youtube).
  • Targeting Your Audience With the Trailer's Sound Effects (link).
  • Chaos Theory in game music (youtube).

Organization

  • Building and managing your team (youtube).
  • Git centralized workflow (link).
  • How to install GitLab as your private GitHub clone (link).
  • Tools are just means to get the job done (link).
  • 10 great ways to impress a software engineer on their first day (link).
  • 85 of the best business tools for startups (link).
  • Killing the "Lucky Indie" myth: How to build a sustainable microstudio (youtube).
  • An App launch guide (link).
  • Developing simple and appealing games (link).
  • Project planning for solo gamedev (link).
  • Understanding vertical slicing (link).
  • Spiral model for game development (link).
  • How to plan a video game: The pre-production phase (youtube).
  • The stress of game development - Tips for survival (youtube).
  • How to survive as a solo dev for like a decade or so (link).
  • How actually make your dream game, publish it and not die in the process (link).
  • Detailed guide to Git (link).
  • Choosing Version Control System for development (link).
  • How I got to 200 productive hours a month (link).
  • Techniques for dealing with lack of motivation, malaise, depression (youtube).
  • A curated directory of resources and tools to help you build your Startup (link).
  • Three reasons to soft launch your mobile game (link).
  • How to interview game programmers (youtube).
  • Modern approaches to game production (link).
  • Efficient indie tricks to get close to AAA quality (youtube).
  • Intensely practical tips for growing an indie studio (youtube).
  • Learn Git in 20 minutes (youtube).
  • Worldbuilding with ProBuilder effective iteration and workflow enhancements (youtube).
  • Pro tips for managing the unmanageable project (youtube).
  • Deploying a video game to Steam with GitLab CI (link).
  • Jenkins for Unity with DigitalOcean (link).
  • Advanced entrepreneurship: avoiding total studio disaster (youtube).
  • Easily create isometric diagrams for presentations and documentation (link).
  • 7 steps of the game development cycle (youtube).
  • How to choose which game to develop? – A step-by-step guide (link).
  • How to scale game servers using Agones, Node, and Digital Ocean (link).
  • A curated list of resources for CTOs, with the emphasis on startups (link).
  • Improving large monorepo performance on GitHub (link).
  • How to automate C/C++ game builds using GitHub Actions (link).
  • Going from 0 to successful Kickstarter (youtube).
  • David Wehle about his solo game development experience (youtube).
  • How to find and hire a game dev team (link).
  • Publishing to the Google Play Store (link).
  • Creating Addressable content builds & Cloud Content Delivery releases in GitHub Actions (link).
  • A curated list of awesome things related to GitHub Actions (link).
  • Registering a Developer Account on Google Play and publishing our game (link).
  • Lessons learned as a first time game producer so far (link).
  • 7-step guide to game development (link).
  • Real-time production cycle (link).
  • Shader Coding for Beginners 2022 (link).
  • Managing people 🤯 (link).
  • Learning to work with branches in Git (link).
  • Studio Design, building a foundation for success and avoiding business disaster (youtube).
  • 69 useful tools for game development (youtube).
  • How to make games in Unity without an art team (youtube).
  • The quirks of creating an indie game with a one man army, and how it’s possible (link).
  • Solo Development: myths, reality and survival strategies (youtube).
  • The complexities of Game Development & the importance of Pre-Production (link).
  • How to feel engaged at work: a software engineer's guide (link).
  • Publishing Unity games on Steam: the Ultimate Guide (link).
  • CI/CD setup with Unity, Plastic SCM, TeamCity: The Implementation (link).
  • Physiological effects of Crunch: a look at the Science (youtube).
  • Lessons learned from becoming CTO of a small startup (link).
  • Why Prototyping is important and should come first (link).
  • Why player feedback could be the strongest tool in your arsenal (link).
  • Managing a game dev community with GitHub Actions (link).
  • How to find and engage a great artist: a non-artist primer (youtube).
  • Maintaining studio culture during rapid team growth (youtube).
  • A self-hosted Git server with CI/CD and Kanban (link).
  • How to stay focused while working on your startup and having a 9 to 5 (link).
  • How to stop abandoning game projects (link).
  • Sharing in Success: how to compensate your team through revenue sharing (youtube).
  • Why veteran developers say "Make small games and finish them!" (youtube).
  • How to scale a game development company (link).
  • Jenkins detox in production (link).
  • What is an open salary policy and should you consider having one? (link).
  • Best game project management tools for game developers (link).
  • An introduction to how game development pipelines work (link).
  • Running a studio Without a huge hit (youtube).
  • Demo-driven development (link).
  • The Startup CTO's Handbook (link).
  • Decade of game dev studio evolution: lessons learned (link).
  • Watch this if you're a solo game developer (youtube).

Unity

  • Introduction to Game Development with Unity and C# (youtube).
  • Dynamic lighting on sprites (link).
  • Introduction to Unity test tools (link).
  • Memory profiling in Unity (link).
  • C# memory management for Unity developers (link).
  • Mastering Physically Based Shading in Unity 5 (link).
  • 2D best practices in Unity (youtube).
  • Big Android: Best performance on the most devices (youtube).
  • Managing 2D animation states in Unity (link).
  • Unity youtube channel (youtube).
  • Serialization best practices (link).
  • Best practices for physically based content creation (youtube).
  • Modern 2D techniques (youtube).
  • Unity 5 - Intro to Lighting and Rendering (link).
  • Unity best practices (link).
  • EditorWindow lifecycle (link).
  • How to make a MOBA in Unity (youtube).
  • Building Unity games in Visual Studio (link).
  • So you want to be a Unity freelancer (youtube).
  • Character locomotion (youtube).
  • Making of Monument Valley in Unity (youtube).
  • Quick setup scalable UI in Unity (youtube).
  • Making a sport game in Unity (youtube).
  • C# memory and performance tips for Unity (link).
  • Introduction to Unity Analytics (youtube).
  • How to make realistic bullets in Unity (link).
  • Resources for writing shaders in Unity (link).
  • Art optimizations for Maximum Performance in Unity 5 (youtube).
  • How we optimized our mobile game (youtube).
  • The beginner’s guide to Physically Based Rendering in Unity (link).
  • How to write native plugins for Unity (link).
  • A coder's guide to spline-based procedural geometry (youtube).
  • Advanced Global Illumination in Unity 5 (youtube).
  • 50 tips for working with Unity (link).
  • Dependency Injection and Unit Testing Unity (link).
  • Unity serialization best practices (link).
  • Porting Unity games to consoles (link).
  • A practical intro to shaders (youtube).
  • Unity open source resources (link).
  • The big list of Unity development resources (link).
  • Unity UI tutorial: Canvas and scalability (link).
  • Unity serialization (link).
  • Introduction to game development (Unity and C#) (youtube).
  • Unity 5 level design, tutorial and image effects (youtube).
  • Shaders case study - Hearthstone golden cards (youtube).
  • Coding gameplay (link).
  • 5 more Unity tips (link).
  • Volumetric rendering (link).
  • AI for games (youtube).
  • Optimizations for mobile games (youtube).
  • Let's Learn Unity (youtube).
  • 50 Tips and Best Practices for Unity (2016 Edition) (link).
  • 1000000 items in Unity (link).
  • Unity open source search engine (link).
  • Extend the Unity editor (link).
  • Compute shaders (youtube).
  • Raymarching Distance Fields in Unity (link).
  • MVC in Unity (link).
  • Blend Trees quick tutorial (youtube).
  • Top 10 Unity quick tips (youtube).
  • Unity essential shortcuts for level design (youtube).
  • Introduction to Unity 2D (link).
  • How to create an RPG game in Unity (link).
  • Using Unity to effectively polish your gameplay (link).
  • Unity3D Git basics (youtube).
  • Sci-Fi space in Unity: tips and tricks (link).
  • Unity shaders for stylized scenes (link).
  • Physically Based Rendering algorithms: A comprehensive study in Unity3D (link).
  • How to use Nested Prefabs (youtube).
  • Unity3D mistakes I wish I'd known to avoid (youtube).
  • 7 Unity UI optimization tips for your game (link).
  • Unity multiplayer survival tutorials (youtube).
  • Advanced FPS movement tutorial (youtube).
  • Full body FPS controller (link).
  • UpperBody IK (link).
  • Multiplayer 2D platformer in Unity (youtube).
  • Player movement using Unity's Animator (link).
  • Runtime mesh manipulation with Unity (link).
  • Getting started with 'High Definition Render Pipeline' guide for artists (link).
  • Intro to procedural geometry (link).
  • Character movement tutorial in Unity (youtube).
  • In-depth and beginner-friendly tutorial on character animation using two dimensional blend trees (youtube).
  • Escaping Unity animator hell (youtube).
  • How to make a State Machine Character Controller (youtube).
  • Unity compute shader tutorial (youtube).
  • Steam integration for Unity: achievements, leaderboards, building / uploading (youtube).
  • How to make projectile bullets in Unity (youtube).
  • Rendering essentials in Unity, for software engineers (link).
  • New Unity Input System: getting started (link).
  • Unity Game Growth Program: tips & tricks (link).
  • How to create and manage animations in Unity 2020 (youtube).
  • Unity quadruped IK using animation rigging (youtube).
  • Multiplayer FPS in Unity with Photon (youtube).
  • How to animate characters in Unity 3D (youtube).
  • How to use Touch with the new Input System in Unity (youtube).
  • Microsoft's performance recommendations for Unity (link).
  • Destructible objects in Unity (youtube).
  • A primer on procedural animation in Unity (link).
  • Fundamentals of moving characters in Unity with character controllers (youtube).
  • Unity in 1 minute (youtube).
  • Unity for engineers (link).
  • How to use every node (+200) in Unity Shader Graph (youtube).
  • Writing shader code in Universal RP (link).
  • Unity basics explained (youtube).
  • Learn to get a character moving with animations using Unity’s Built-In Character Controller and the new input system (youtube).
  • Beginning to learn about Unity’s Data-Oriented Technology Stack, or DOTS (link).
  • Unity third person character controller and physical camera (youtube).
  • 3rd person shooter controller with Cinemachine & Input System (youtube).
  • Hacking Unity games with malicious GameObjects (link).
  • First person character controller (link).
  • Third person character controller (link).
  • 2D movement: Rigidbody vs Transform (youtube).
  • Recreating Batman Arkham's combat using Unity (youtube).
  • Unity player controller based on Celeste (youtube).
  • Multithreading in Unity (youtube).
  • Creating wall running in Unity (youtube).
  • Smooth scene streaming with Unity3D (link).
  • How to use Unity's Input System (youtube).
  • Script communication in Unity using Scriptable Objects (link).
  • How to make a Quest System in Unity (youtube).
  • Pixel Perfect Text and UI in Unity 2021 (link).
  • Outline effects to your Unity UI (link).
  • IK weapon system in Unity (link).
  • How to get smooth movement in Unity's Input System (youtube).
  • Getting started with AWS in Unity (link).
  • Building enterprise apps with Unity (link).
  • 3rd person controller with Unity's new Input System (youtube).
  • Automating Unity mobile build systems (link).
  • Unity Draw Call Batching: the ultimate guide (link).
  • async/await, Coroutine's hot sister (youtube).
  • Hierarchical State Machine refactor (youtube).
  • Open-source kinematic character controller (link).
  • Boss Room, a co-op multiplayer RPG built with Unity Netcode for GameObjects (link).
  • New Unity Input System, racing car game (link).
  • The safest way to use DOTS in your MonoBehaviour project (link).
  • Easily manage the state of your UI with this pattern to save yourself headaches (youtube).
  • Unity tutorial for CPU performance optimization (beginner-friendly) (youtube).
  • Unity game architecture for noobs (youtube).
  • Structuring your Unity code for Production (link).
  • How Scriptable Objects work and a practical example (youtube).
  • All of Unity, in one place (link).
  • Best optimization tips by Unity engineers at Unite (link).
  • Optimize your games in Unity to 60 FPS and above (youtube).
  • Fully explained game codebases in Unity (link).
  • Multi-threaded burst-compiled AI goal oriented action planning in Unity (youtube).
  • Triggering ragdoll physics (youtube).
  • Melee RPG combat using FSM and Input System (youtube).
  • Procedural animation spider in Unity (youtube).
  • How to improve a games performance to "perfection" (youtube).
  • How to use Native Code (C/C++) in Unity (link).
  • Git good with Unity (link).
  • Setting up Deeplinks and Universal Links in Unity (youtube).
  • Improving ragdoll Unity physics (youtube).
  • The Graphics Pipeline and You, a tutorial about writing Unity URP shaders, only code (link).
  • Introduction to C# Unit Testing in Unity (link).
  • Command design pattern for flexible controls schemes (link).
  • Unity online multiplayer with Netcode (youtube).
  • MinionsArt tutorials (link).
  • Animate like a programmer (youtube).
  • MMO Development with Unity (youtube).
  • Create game menu like a PRO using UI Toolkit (youtube).
  • Legend of Zelda using Unity and C# (youtube).
  • Pokemon in Unity and C# (youtube).
  • Add JUICE to your game with Springs (youtube).
  • Free eBooks by Unity (link).
  • Helpful tips on advanced Unity profiling (link).
  • Unity memory management with pro tips (link).
  • Blender Geometry Nodes in Unity Engine (youtube).
  • Using DLLs inside Unity project (youtube).
  • Create a Third Person Controller in Unity from scratch (youtube).
  • Creating 2D games in Unity (38 videos) (youtube).
  • Netcode for GameObjects tutorial (youtube).
  • How to handle crowds in Unity (youtube).
  • Game Architecture with Scriptable Objects (link).
  • The complete overview of Unity toolsets and workflows for technical artists (link).
  • Optimize your game creation pipeline with these technical guides for game development in Unity (link).
  • Automated Testing in Unity (link).
  • Unity general project guidelines (link).
  • How to debug C# in Unity (youtube).
  • Version control and project organization best practices for game developers (e-book).
  • Introduction to the Universal Render Pipeline for advanced Unity creators (e-book).
  • Multiplayer with Netcode: Optimizing Transform synchronisation (youtube).
  • 10 things you NEED to be doing in Unity (youbute).
  • DOTS: Scaling MonoBehaviour and GameObjects (youtube).
  • Fast, automated builds for Unity (link).
  • Unity optimization tips: Mobile & Desktop (link).
  • SOLID principles for Unity devs (youtube).
  • How to customize performance metrics in the Unity Profiler (youtube).
  • Empowering workflows for Non-Coders in Unity Editor (youtube).
  • MMO Game Development with Unity (1 / 200) (youtube).
  • The power of Command Buffers in Unity (youtube).
  • Making a multiplayer matchmaker & turn-based game with Firebase (youtube).
  • How to get started with Unity Multiplayer (youtuve).
  • Simple character controller using the new Input System (youtube).
  • An MVVM-inspired architecture for Unity (link).
  • Unity Game Development (219 videos) (youtube).
  • Fighting entropy in Unity, turning Events into Commands (link).
  • Procedurally generating a city using Wave Collapse Function (youtube).
  • Six grass rendering techniques in Unity (youtube).
  • Improve game performance with Unity's Job System and the Burst Compiler (youtube).
  • Improve retention by storing player data in the cloud (link).
  • Netcode for Game Objects (youtube).
  • How to save 2 sec+ loading time of your game (link).
  • How to build Hot Reload for Unity (link).
  • Performance Optimization: Draw call reducer using HLOD (youtube).
  • Netcode for Game Objects, complete course (+6h) (youtube).
  • Service Locator in Unity: simplifying dependency management(link).
  • Practical optimizations in Unity (youtube).
  • Introduction to Unity Unit Testing (link).
  • The ultimate multiplayer Netcode for GameObjects tutorial (youtube).
  • Unity performance tuning bible (PDF).
  • Build a production-ready multiplayer game with Netcode for GameObjects (link).
  • How to build & operate live games with Unity Gaming Services (youtube).
  • How to write tests for your Unity game (youtube).
  • How to publish an iOS App without a Mac (youtube).
  • Creating cutscenes with the Timeline Tool (youtube).
  • A comprehensive guide to using Jenkins Pipeline with Amazon S3 and Windows EC2 (link).
  • Mastering Unity Memory Optimization (link).
  • Building a real-time multiplayer game with Unity3D and Amazon GameLift (link).
  • Getting started with DOTS for experienced devs (link).
  • Make awesome cutscenes in Unity using Timeline (youtube).
  • Unity DOTS masterclass (youtube).
  • 100+ free Unity courses for Beginners in 2023 (link).
  • Getting started with Unity UI toolkit (link).
  • Dependency Injection in easy words (link).
  • Top 7 hard skills for Unity Junior developer (link).
  • Tips for creating your own C# code style guide (youtube).
  • Unity Netcode 100% server authoritative with client prediction and reconciliation (youtube).
  • P2P or Dedicated Servers? What's the best for your Unity game? (youtube).
  • Optimizing code by replacing Classes with Structs (link).
  • Making multiplayer games has never been easier (youtube).
  • A list of curated open source Unity packages (link).
  • Awesome Unity Open Source on GitHub (link).
  • Applying SOLID principles in Unity C# for robust game development (link).
  • Addressables with loading bar in Unity server AWS (link).
  • Unity DOTS massive tutorial (youtube).
  • Flyweight Factory with Unity Object Pooling (youtube).
  • Time travel in Unity (youtube).

Unreal

  • Beginner tutorial series (youtube).
  • Introduction to Blueprints (youtube).
  • Creating a Blueprint Zombie Shooter (youtube).
  • Unreal Engine tutorials (link).
  • How to create a shooter game from scratch (link).
  • Getting Started with VR (link).
  • Unreal Engine C++ tutorials (youtube).
  • Blender to UE4 animation pipeline (youtube).
  • Unreal Engine 4 C++ Tutorials (link).
  • Epic released the documents on shaders for realistic characters in UE4 (link).
  • Unreal for Unity developers (youtube).
  • The ultimate Unreal C++ tutorial series (youtube).
  • An cheat sheet for Unreal Engine 4 C++ programming (link).
  • Lighting studies in UE4 (link).
  • FPS controller foundation using C++ (youtube).
  • Assault rifle in Unreal Engine 4 in C++ (youtube).
  • Field of vision with shadow (youtube).
  • Gun tutorial with VR expansion plugin (youtube).
  • Tips for optimizing your environment art in Unreal Engine 4 (youtube).
  • Third person character using C++ in Unreal Engine 4 (youtube).
  • AI for beginners in Unreal Engine 4 (youtube).
  • Unreal Engine performance optimization, from 40fps to 120fps (youtube).
  • Open source action roguelike (link).
  • Multiplayer FPS from scratch in 4 hours (youtube).
  • Unreal Engine 4, a beginners tutorial (26 videos) (youtube).
  • Unreal Engine 5 beginners tutorials (youtube).
  • Debugging in Unreal Engine 4 / 5 (youtube).
  • Create your first game in Unreal Engine 5 (youtube).
  • Unreal Engine 5 for the Unity developer, beginner friendly C++ (youtube).
  • Developing your first game using Unreal Engine (link).
  • Finite State Machine with GameplayTags for Unreal Engine 4 (youtube).
  • The basics of using the Material Editor in the Unreal Engine 4 (youtube).
  • Unreal Engine 5, beginner's tutorial with Blueprints (youtube).
  • Exploring Lyra (youtube).
  • Saving / Loading in Unreal Engine 5 (youtube).
  • Unreal Engine game optimization on a Budget (youtube).
  • C++ or Blueprints: pros and cons, when to use one or the other? (link).
  • HUGE documentation about Unreal Engine and C++ (link).
  • Unreal Engine performance guide by AMD (link).

Engines

  • Open and curated list of Game Engines (link).
  • List of 2D indie games (link).
  • Unreal Engine (link).
  • Unity (link).
  • CryEngine (link).
  • StingrayEngine (link).
  • Lumberyard (link).
  • GameMaker (link).
  • Cocos2d-x (link).
  • Corona (link).
  • Construct2 (link).
  • RPG Maker MV (link).
  • DarkBASIC Pro (link).
  • Godot (link).
  • MonoGame (link).
  • Xenko (link).
  • HaxeFlixel (link).
  • GDevelop (link).
  • Superpowers (link).
  • Defold (link).
  • Urho3D (link).
  • SFML (link).
  • Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (link).
  • Diligent (link).

Postmortems

  • Lessons Learned in a successful indie game Kickstarter campaign: How CodeSpells raised $120K+ (link).
  • The Key to Steam Greenlight is preparation (link).
  • A development diary and post-mortem for my 48 hour game jam entry (link).
  • The first 4 days of Greenlight – What to expect (link).
  • The making of mobile game 'Photo Finish Horse Racing' (link).
  • Demons with Shotguns postmortem - Don't quit your day job (link).
  • Psych postmortem (link).
  • Lessons from our launch trailer for Poly Bridge (link).
  • Thermometers puzzles sales & downloads statistics (link).
  • Costs: A year of game development (link).
  • The (whole) making of toto temple deluxe (link).
  • Poncho – A postmortem (link).
  • One year of Gremlins, Inc. sales data across three app stores (link).
  • Crescent Loom Kickstarter postmortem (link).
  • KleptoCats post-mortem (link).
  • Postmortem on Meganoid 2017 (link).
  • Postmortem: Thomas Brush's Pinstripe (link).
  • Another one bites the dust: Dynasty Feud postmortem (link).
  • How not to launch a Kickstarter (link).
  • Darkest Dungeon: A design postmortem (youtube).
  • Postmortem: Mimimi's Shadow Tactics: Blades of the Shogun (link).
  • Horizon Zero Dawn: A game design postmortem (youtube).
  • Designing a game for multiple platforms: 'Cat Quest' postmortem (link).
  • A Year of Monument Valley 2 (link).
  • Learning from Mistakes: The Moon Hunters Launch (link).
  • 10 lessons from making 100 games in 5 years (link).
  • Cultist Simulator: the retrospective (link).
  • The making of Hollow Knight (link).
  • Post-launch Steam data: Cultist Simulator in numbers (link).
  • SkyRider's failure postmortem (link).
  • Steam sales case study: 'Academia: School Simulator' (link).
  • The likelihood of making at least $10,000 in the first 30 days of launch on Steam (link).
  • Anatomy of a failed Kickstarter (link).
  • What I wish I’d known before starting as a game developer (link).
  • From corporate to indie and back again (youtube).
  • How much money a free mobile game make? (youtube).
  • Postmortem: Eastshade (link).
  • Crafting a tiny open world: A short hike postmortem (youtube).
  • Rogue Legacy design postmortem: Budget development (youtube).
  • Revenue, expenses and statistics of a mobile puzzle game (link).
  • A potentially premature post mortem for Paradox Vector (link).
  • How I wasted $4k+ and half a year of my life to develop a game that earned only $30 (link).
  • Postmortem: Lenna's Inception (link).
  • One year of Code Defense: numbers and learnings (link).
  • Complete revenue history of modest indie hit game Curious Expedition (link).
  • "Let's Build a Zoo" launch week sales (link).
  • Development costs and first 6 months of sales: from Game Jam to Steam for Easter 2021 (youtube).
  • Three years of Astroneer, by the numbers (link).
  • 10 games in just 10 weeks, retrospective (youtube).
  • How do you make a game that was supposed to be small, but ended up being huge (youtube).
  • Free 19-pack texture bundle (link).
  • Base meshes, updated weekly, 100% free, CC0 license (link).
  • Find everything you need for Game Development (link).
  • 30+ websites for FREE 3D models download and animations (youtube).
  • Hi-Res public domain artworks (link).
  • Free background classical piano music (link).
  • Game UI Database (link).
  • Motion datasets collected by Bandai Namco Research Inc (link).
  • Free icons for games (link).
  • Free library with 600+ Blender materials (link).
  • Efficient game dev: 10 lessons from a full time indie (youtube).
  • Classic postmortem: GoldenEye 007 (youtube).
  • The publishing of Lunistice (link).
  • 100 days of Steam sales: analysis (link).

Web

  • Material design (link).
  • Lite (link).
  • Polimer (link).
  • html5up.net (link).
  • getbootstrap.com (link).
  • Search domains and generate a beautiful, responsive, free website (link).
  • From sabbatical year to $800k (link).
  • Did I just waste 3 years? (link).

Resources

  • Open Game Art (link).
  • Free fonts for commercial use (link).
  • The list of best free and affordable game graphics resources (link).
  • Free sound effects (link).
  • Sound effects and loops (link).
  • Retro sound effect generator (link).
  • 4250+ royalty free sound effects (link).
  • Buy music (link).
  • 10GB+ of high-quality game audio (link).
  • The big list of sound and music assets (link).
  • Kenny Assets (link).
  • TwentyEP (link).
  • Free Loop Project (link).
  • Free icons for your games (link).
  • Joost's textures (link).
  • Over 20000 free icons (link).
  • Vector images (link).
  • iOS icons (link).
  • Icon finder (link).
  • Glitch game art (link).
  • Scalable vector art (link).
  • 80's free soundtracks (link).
  • A list of game development resources (link).
  • Free programming eBooks (link).
  • NASA 3D Resources (link).
  • High quality FREE Unity resources (link).
  • 12 Great places to find sound effects for yout game (link).
  • Colossal game music collection free ().
  • Free music for your videos (link).
  • Free music for your own projects (link).
  • A collection of video games interfaces, screenshots, and clips (link).
  • A collection of tools for developers who have little to no artistic talen (link).
  • A curated library of free music for content creators (link).
  • A collection of bitmap fonts pulled from various demo scene archives over the years (link).
  • A list of software (SaaS, PaaS, IaaS, etc.) and other offerings that have free tiers for developers (link).
  • 4500+ free high resolution textures (JPEG, not PBR) (link).
  • Google Material Icons (link).
  • Siggraph 2021 links (link).
  • 10 great websites for game developers (link).
  • Lux Materium, free CC0 photogrammetry assets (link).
  • All 'Game AI Pro' chapters, free to download (link).
  • Tons of free 16-bit style pixel-art assets (link).
  • Over 2,000 free 3d humanoid animations (link).
  • Free AI generated game textures (link).
  • AI skybox generator (link).
  • Free background music (Creative Commons) (youtube).
  • A mega-list of learning resources for Game Creators (link).
  • Indiedev startup stack (link).
  • Free Motion Capture for everyone (link).
  • Set of nice spinners for imgui (link).

Tools

  • Pencil project (link).
  • Spriter (link).
  • Polarr (link).
  • Pixel art tools (link).
  • Make infographics easily (link).
  • Make diagrams easily (link).
  • HacknPlan (link).
  • Codecks (link).
  • A procedural tile creator designed for pixel-art games (link).
  • Storyboarder, a free, cross-platform storyboard tool (link).
  • Placeholder texture generator (link).
  • Random color generator (link).
  • UV checker mapmaker (link).
  • Pomodoro timer (link).
  • Remove noise from voice recordings (link).
  • Kanboard, a free and open source Kanban project management software (link).

Social

  • hashtagify.me (link).
  • mention.com (link).
  • Game developer Mastodon how to guide (link).

Marketing

  • Marketing indie games on a $0 budget (youtube).
  • Step-by-step guide on how to promote your game (link).
  • The ultimate guide to App Store optimization in 2015 (link).
  • Videogame marketing and PR (pdf).
  • How to calculate a marketing budget for your game in 3 steps (link).
  • 7 Dos and Donts of mobile app marketing (link).
  • That one lethal mistake of indie marketing (link).
  • Here's how to contact the press (link).
  • iPhone and android game marketing using flurry tracking (youtube).
  • Squidiverse marketing presentation (link).
  • Five common mistakes made in marketing freemium apps (link).
  • Marketing 101: Everything you need to know about marketing your mobile game (link).
  • How to make an indie game trailer with no budget (link).
  • A small guide to getting your PC game known before launch - for $0 (link).
  • Marketing your indie game: The single most important thing that no one knows how to do (link).
  • User acquisition best practices for mobile games (link).
  • US and China mobile games markets brief (link).
  • ChinaJoy Special: A foreigner's guide to digital China (link).
  • Discover the spending habits of online gamers worldwide (link).
  • The Freemium Codex (link).
  • The ultimate startup marketing strategy (link).
  • Naming an indie game (link).
  • Indie game marketing guide - How to create Landing Pages (link).
  • The 150 most powerful marketing & sales tools (link).
  • Indie game PR, marketing, consulting & creative services (link).
  • Choosing the perfect keywords for your iOS app (link).
  • The 10 commandments of asset promotion (link).
  • Mobile game press (link).
  • The first month of marketing my new iOS/Android game, Planet Lander (link).
  • How to make $1m without making your players cross (youtube).
  • The holy trinity of monetisation (link).
  • Marketing ideas for your indie game (link).
  • Understanding your game through data, analytics for indies 101 ().
  • The 2016 definitive guide to mobile analytic platforms (link).
  • Promoting your game - 2016 edition (link).
  • Video game analytics (metrics) you NEED to measure (link).
  • 7 tips to give traction to your indie game (link).
  • How to top the App Store charts with no marketing budget (link).
  • Best practices for rewarded video ads (link).
  • Worst trailer mistakes (link).
  • Essential marketing/PR tips for indie devs (youtube).
  • PAX East 2016 and the Indie MINIBOOTH (link).
  • Making the Gemstone Keeper Greenlight trailer (link).
  • The content marketing guide for game developers (link).
  • Three ways to raise money for your game (link).
  • 8 marketing tools for gamedevs (link).
  • Behavior analysis of 50k mobile players (link).
  • The developer marketing guide (link).
  • 59 ways to monetize your indie game (link).
  • Marketing your indie game on a zero-dollar budget (link).
  • Re-implementation of presskit() as a static site generator. (link).
  • Marketing for indies (link).
  • List of mobile sites, youtubers, etc to send your game ().
  • Marketing with GIFs (link).
  • Making entertaining and engaging video game trailers (link).
  • Maximizing indie dev eye candy, marketing images on social media (link).
  • Do articles on PC Gamer increase sales of your indie game? Polygon? Kotaku? (link).
  • Marketing 101 for Indies ().
  • Video games marketing 101: Announcing your game (youtube).
  • How to make an indie game trailer (youtube).
  • Video games marketing 101: How to create a marketing plan and campaign (youtube).
  • How to market your indie game (youtube).
  • 5 marketing mistakes indie gevs make with their games (youtube).
  • How my dumb mobile game got 400k downloads (youtube).
  • The $0 marketing game guide (link).
  • The state of game discoverability: January 2020 (link).
  • A modern approach to indie game marketing in 2020 (link).
  • 10 social media marketing tips for indie game developers (link).
  • Valve's top tips for launching a game on Steam (link).
  • How to get the most out of your game's Steam page (link).
  • Why 'The First Tree' went viral on Steam (youtube).
  • An 11-point marketing guide for small indie developers (link).
  • Testing game promotion with 200$ on AppBrain, Applovin and Chartboost (link).
  • Capturing great footage for game trailers (youtube).
  • Examples of real pitch decks that got signed by publishers (link).
  • A Pre-Post-Mortem About Marketing (5 Lessons Learned) (link).
  • So you want to have a kick-ass Steam page (link).
  • Using luck to your advantage, a marketing strategy for developers (link).
  • How to make a decent game trailer for less than $100 (link).
  • The $0 budget marketing guide (link).
  • Marketing fundamentals for new developers (youtube).
  • How to make a good Game Page for your game in Itch.io (youtube).
  • Getting your game noticed (link).
  • Get journalists to cover your game (youtube).
  • 5 simple game trailer templates (link).
  • Valve employees do a Q&A about the current state of the platform (link).
  • Marketing your first indie game, what we learned from releasing the same game twice (link).
  • Steam algorithm tutorial or why you can't publish lots of small games on Steam (link).
  • Trailer analysis of indie game from a professional (Derek Lieu) (youtube).
  • How to take full advantage of Steam Festivals (link).
  • 30 minute Steam page makeovers (youtube).
  • Making marketing mistakes (youtube).
  • 3 Steam marketing tips to sell more games (youtube).
  • How do you make a Steam Store Page? (youtube).
  • Budgeting to build your community (link).
  • This might be the Best Way to market an Indie Game (youtube).
  • How to Benchmark a video game? (link).
  • Top game trailer mistakes and how to fix them (youtube).
  • 'Chicory' Marketing and PR Postmortem (youtube).
  • Game trailers: breaking down a key discovery mistake (link).
  • Indie game Press Kit: Master the basics (link).
  • Everything you need to create the ultimate indie game press kit (link).
  • How great key art can lead to Doubling Marketing Numbers (youtube).
  • Will your games be marketed by ChatGPT? (link).
  • No-Budget DIY marketing for Indie Games (youtube).
  • The golden rule of game promotion: no one cares about your game (youtube).
  • 60 Game Marketing Mistakes And How To Avoid Them (PDF).
  • Over 1,000,000 units with no marketing budget, a bunch of internal stats (link).
  • What IS it About These Games? (youtube).
  • How to make The Press pay attention to Your Game (youtube).
  • Mastering indie game success: marketing, publishing, and influencer strategies (youtube).
  • How to make effective thumbnails and Press Kits (youtube).
  • How to get TikTok influencers to cover your game and earn millions of impressions (link).

Commercial

  • Organ Trail: Director's Cut one year sales figures (link).
  • How I spent $26k CAN making a professional mobile game (link).
  • 4k copies in Early Access (link).
  • Forcing the Hard Currency in F2P Games (link).
  • Freemium business model (link).
  • Sales and Ads stats of an iOS / Android game (link).
  • Dustforce sales figures (link).
  • Hearthstone - Monetization analysis (link).
  • A comprehensive free-to-play game model (link).
  • Analyzing apps worldwide (link).
  • Cardinal Quest: How I made $60k from My indie game (link).
  • 24000 videogames releases since 1975 (link).
  • Proun sales data revealed (link).
  • 15 Days of Waking Mars at $2.99 (link).
  • Developing your app for the global market (youtube).
  • Ten lessons from ten years building ten F2P games (youtube).
  • Monster Loves You: By the numbers (link).
  • Digging down to business: Shovel Knight planning and sales (link).
  • The top 5 mistakes in F2P (link).
  • Creating the financial model for your company (link).
  • Mobile games market (link).
  • How to explain your game to an asshole (link).
  • 10 steps to the top paid 25 overall on App Store (link).
  • How to monetize the 97% (link).
  • Premium currency pricing trends and tricks (link).
  • How to monetize your apps with Ads (youtube).
  • The shape of the App Store (link).
  • Game revenue metrics — What matters, and when (link).
  • Is your business model evil? The moral maze of the new games business (youtube).
  • Hacking Kickstarter: How to raise $100,000 in 10 days (includes Successful Templates, emails, etc.) (link).
  • App stores, Steam and indie poverty: the web as an alternative (link).
  • Stop shooting yourself in the foot: 10 elusive secrets to avoid complete commercial failure (link).
  • How to survive in gamedev for eleven years without a hit (youtube).
  • Big list of Steam indie publishers (50+ companies) ().
  • How to sell your premium indie game (link).
  • A big List of incubators, accelerators and funding opportunities (link).
  • The list of indie-friendly game publishers - 2018 (link).
  • How viable is supporting yourself as an Indie Game Developer? (youtube).
  • A deep dive into how games are selling on Steam (youtube).
  • 10 awesome sources of funding & grants for indie games (link).
  • So you're ready to pitch to a publisher? You're not (youtube).
  • Steam revenue calculator from review count (link).
  • The art of video game commercials (youtube).
  • Selling your game without feeling sleazy (youtube).
  • How to make successful hyper-casual games that will thrive globally (link).
  • Pitching your game to A publisher, tips and advice (link).
  • IAP packs in mobile F2P: analysis and design (link).
  • How this game dev sold 200,000 copies of his game (youtube).
  • Indie mobile game monetization tips: cell to singularity (youtube).
  • The ultimate guide to selling your indie game (link).
  • How much is a Steam game wishlist worth? (link).
  • Costs and revenues made across Nintendo Switch, Steam and mobile (youtube).
  • Pitching a game to publishers with zero expectations (youtube).
  • The why and how of running a game Kickstarter (youtube).
  • Guide for pitching to publishers (link).
  • Is your publishing agreement fair? (link).
  • $200 budget for making a game (link).
  • The non-sugarcoated, actual cost of making a video game (youtube).
  • How to become sustainable and grow as an indie game developer (link).
  • How to consistently make profitable Indie Games (youtube).
  • Effectively pitching to publishers (youtube).
  • A CFO’s guide to building a financially sustainable studio (link).
  • An indie developer’s guide to publishers (link).
  • Pitching Publishers the Right Way (link).
  • Designing a game for player-first monetization (youtube).
  • Early Retention, or what players want (link).
  • Empathizing with Steam: How people shop for your game (youtube).
  • Indiegame Publishers & Investors Database (PC/Console ONLY) (link).
  • The 5 most important graphs in Gaming (link).
  • An updated list of +300 publishers and +100 support studios (porting, production, QA, etc.) ().
  • Steam Visibility or How Games Get Surfaced to Players (youtube).

Localization

  • Tethras (link).
  • LocalHeroes (link).
  • VoiceBunny (link).
  • Polyglot Project (link).
  • Chinese mobile app UI trends (link).
  • Top 100 countries by game revenues (link).
  • How to succeed in the west (link).
  • 9 tips on localizing audio (link).
  • Get free games translating other games (link).
  • A step-by-step guide to game localization (link).
  • On translating Portal (and other games) (link).
  • Localizing Unity games as an indie dev (link).

Bureaucracy

  • How we should have started indie game dev company (link).
  • Five reasons to trademark your video game today (link).
  • Free agreement generator for game developers (link).
  • Legal and accounting basics for startups (youtube).
  • A game lawyer (link).
  • Why you should always register the trademark on your Kickstarter game (link).
  • Practical law 101 for indie developers: Not scary edition (youtube).
  • Practical IP law for indie developers 301: Plain scary edition (youtube).
  • Top 5 ways to protect your intellectual property (link).

Hardware

  • Valve hardware statistics (link).
  • Screen resolution stats worldwide (link).

Testing

  • A Crash Course on A/B Testing (link).
  • User testing service for mobile and browser games (link).
  • Test mobile games on 1000 mobile devices in 1 hour (link).
  • Game cloud testing services (link).
  • Automated testing League Of Legends (link).
  • Increasing the chance of store featuring with compliance (link).
  • Scalability and load testing for Valorant (link).
  • How and where to find good quality playtesters (link).
  • Awesome Gamedev (link).
  • A list of Game Development resources to make magic happen (link).
  • The Gamedev Resource Mega-List (link).
  • A mega-list of learning resources for game creators (link).

Misc

  • The Game Developer's Toolbox (link).
  • Getting a job in the games industry (link).
  • Quo Vadis 2016: 100 Gamedev Talks (vimeo).
  • Non-Professional game development - The joy of making (youtube).
  • Roadmap to becoming a game developer in 2017 (link).
  • Game development: Jumpstart course (link).
  • The cost of doing game dev business (link).
  • How to stay motivated (youtube).
  • IP licensing for games (link).
  • Cherry pick playlist for programmers (link).
  • Global game developer salaries, 2020 (link).
  • Great books for aspiring Game Developers (link).
  • How to reach the gaming industry (link).
  • Why (and how) you should stay fit and healthy as a game developer (link).
  • Guide to Game Jams (link).
  • How to survive as an indie developer in mobile games (link).

Fun

  • Ideas for games, one a day (powered by Machine Learning) (twitter).
  • Music for programming (link).

Which website is best for code?

Compiled by our experts, the following are some of the best classes and tutorials to learn coding for beginners..

BitDegree. ... .

Udemy. ... .

Sololearn. ... .

Coursera. ... .

Khan Academy. ... .

edX. ... .

GeeksforGeeks. ... .

MIT OpenCourseWare..

What website should I start coding?

Codecademy is an interactive learning platform offering high-quality coding courses in various programming languages on numerous tech subjects like web development and computer science. In addition, it provides other learning resources like code documentation, cheat sheets, articles, challenges, and projects.22 thg 4, 2024nullTop 100+ Websites to Learn to Code for Freewww.hostinger.com › tutorials › learn-coding-online-for-freenull

What is the hardest website to code?

The 10 Most Popular Coding Challenge Websites [Updated for 2021].

TopCoder..

Coderbyte..

Project Euler..

HackerRank..

CodeChef..

Exercism.io..

Codewars..

LeetCode..

Is Codecademy paid worth it?

Codecademy Pro is a big upgrade from the free version. The free level is fine if you want to learn the basics of one of the languages offered, or simply take some fun first steps with coding. But I'd recommend you go Pro if you're: looking to get to intermediate or advanced level.nullIs Codecademy Pro Worth It? A 2023 Review - Simple Programmersimpleprogrammer.com › is-codecademy-pro-worth-it-a-reviewnull