Hướng dẫn billing system in php

Yêu cầu dự án

Project Name

Simple Cafe Billing System using PHP/MySQLi with Source Code

Language UsedPHP5.6, PHP7.x
DatabaseMySQL 5.x
User Interface DesignHTML, AJAX,JQUERY,JAVASCRIPT
Web BrowserMozilla, Google Chrome, IE8, OPERA
SoftwareXAMPP / Wamp / Mamp/ Lamp (anyone)

Hệ thống thanh toán quán cà phê là một dự án PHP / MySQLi đơn giản có thể giúp một quán cà phê hoặc nhà hàng nhất định quản lý hóa đơn hoặc đơn đặt hàng và biên nhận của khách hàng. hệ thống này lưu trữ danh sách thực đơn hoặc sản phẩm mà quán cà phê hoặc nhà hàng phục vụ với giá của chúng và danh sách sản phẩm được sắp xếp theo danh mục. Quán cà phê hoặc nhà hàng sẽ nhận đơn đặt hàng của khách hàng sau đó nhân viên thu ngân hoặc người mã hóa đơn đặt hàng có thể chọn xem khách hàng sẽ thanh toán khi họ gọi món hay lưu đơn hàng trước và thanh toán sau. Để theo dõi đơn đặt hàng của khách hàng, quán cà phê hoặc nhà hàng sẽ cung cấp số thứ tự cho mỗi đơn hàng giống như quy trình phổ biến của một số quán ăn nhanh, nhà hàng hoặc quán cà phê. Nếu lúc đầu đơn hàng được lưu để thanh toán sau, nhân viên thu ngân có thể điều hướng đến trang đơn hàng sau đó tìm đơn hàng của khách để khách hàng yêu cầu xuất hóa đơn. Hệ thống thanh toán quán cà phê cũng tạo báo cáo bán hàng hàng tháng. Hệ thống có một máy tính đơn giản cho các giao dịch thanh toán, có nghĩa là người dùng sẽ chỉ nhập số tiền đã đấu thầu của khách hàng sau đó hệ thống sẽ tính toán sự thay đổi của khách hàng.

Đặc trưng:

  1. Trang đăng nhập
  2. Trang nơi quản trị viên hệ thống hoặc người dùng gửi thông tin đăng nhập hệ thống của họ để truy cập dữ liệu và các chức năng của hệ thống thanh toán quán cà phê.
  3. Trang chủ
  4. Trang mà người dùng hệ thống sẽ được chuyển hướng theo mặc định khi đăng nhập vào hệ thống.
  5. Trang danh mục
  6. Trang nơi quản trị viên quản lý danh sách menu hoặc danh mục sản phẩm.
  7. Trang đặt hàng
  8. Trang nơi thu ngân, quản trị viên hoặc người dùng sẽ mã hóa đơn đặt hàng của khách hàng.
  9. Trang đặt hàng
  10. Trang mà danh sách các đơn hàng được liệt kê và quản lý.
  11. Trang Báo cáo Bán hàng
  12. Trang hiển thị và sẵn sàng in báo cáo bán hàng hàng tháng.
  13. Trang người dùng
  14. Trang quản trị hệ thống quản lý danh sách người dùng hệ thống tính tiền quán cafe.
  15. Hệ thống thanh toán quán cà phê được phát triển bằng cách sử dụng HTML, PHP / MySQLi, CSS, JavaScript (jQuery / Ajax) và Bootstrap để thiết kế. Mã nguồn có đầy đủ chức năng và dễ dàng sửa đổi hoặc nâng cao. Làm theo hướng dẫn bên dưới để có trải nghiệm thực tế khi sử dụng dự án đơn giản này.

Cách chạy
Tải xuống mã nguồn và giải nén tệp zip.
Tải xuống hoặc thiết lập bất kỳ máy chủ web cục bộ nào chạy tập lệnh PHP.
Mở cơ sở dữ liệu máy chủ web và tạo một cơ sở dữ liệu mới đặt tên là cafe_billing_db.
Nhập tệp SQL nằm trong thư mục cơ sở dữ liệu của mã nguồn.
Sao chép và dán mã nguồn vào vị trí nơi máy chủ web cục bộ của bạn truy cập vào các dự án cục bộ của bạn. Ví dụ cho XAMPP ('C: \ xampp \ htdocs')
Mở trình duyệt web và duyệt qua dự án. Ví dụ: [http: // localhost / simple-cafe-billing-system]


Quyền truy cập mặc định của quản trị viên
Tên người dùng: admin

Mật khẩu: admin123

Tôi hy vọng Hệ thống thanh toán quán cà phê đơn giản này sẽ giúp bạn với những gì bạn đang tìm kiếm, hãy tải xuống và sửa đổi mã nguồn.

Khám phá thêm trên trang web này để biết thêm mã nguồn và hướng dẫn.

Link tải tại đâyTTham khảo thêm Sourcecode

The Maps JavaScript API lets you customize maps with your own content and imagery for display on web pages and mobile devices. The Maps JavaScript API features four basic map types (roadmap, satellite, hybrid, and terrain) which you can modify using layers and styles, controls and events, and various services and libraries.

Audience

This documentation is designed for people familiar with JavaScript programming and object-oriented programming concepts. You should also be familiar with Google Maps from a user's point of view. There are many JavaScript tutorials available on the Web.

This conceptual documentation is designed to let you quickly start exploring and developing applications with the Maps JavaScript API. We also publish the Maps JavaScript API Reference.

Hello, World

The easiest way to start learning about the Maps JavaScript API is to see a simple example. The following example displays a map centered on Sydney, New South Wales, Australia.

TypeScript

let map: google.maps.Map;

function initMap(): void {
  map = new google.maps.Map(document.getElementById("map") as HTMLElement, {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
}

declare global {
  interface Window {
    initMap: () => void;
  }
}
window.initMap = initMap;

JavaScript

let map;

function initMap() {
  map = new google.maps.Map(document.getElementById("map"), {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
}

window.initMap = initMap;

CSS

/* 
 * Always set the map height explicitly to define the size of the div element
 * that contains the map. 
 */
#map {
  height: 100%;
}

/* 
 * Optional: Makes the sample page fill the window. 
 */
html,
body {
  height: 100%;
  margin: 0;
  padding: 0;
}

HTML


  
    Simple Map
    

    
    
  
  
    

View example

Try Sample

Even in this simple example, there are a few things to note:

  1. We declare the application as HTML5 using the declaration.
  2. We create a div element named "map" to hold the map.
  3. We define a JavaScript function that creates a map in the div.
  4. We load the Maps JavaScript API using a script tag.

These steps are explained below.

Declaring your application as HTML5

We recommend that you declare a true DOCTYPE within your web application. Within the examples here, we've declared our applications as HTML5 using the simple HTML5 DOCTYPE as shown below:


Most current browsers will render content that is declared with this DOCTYPE in "standards mode" which means that your application should be more cross-browser compliant. The DOCTYPE is also designed to degrade gracefully; browsers that don't understand it will ignore it, and use "quirks mode" to display their content.

Note that some CSS that works within quirks mode is not valid in standards mode. In specific, all percentage-based sizes must inherit from parent block elements, and if any of those ancestors fail to specify a size, they are assumed to be sized at 0 x 0 pixels. For that reason, we include the following

This CSS declaration indicates that the map container

(with id map) should take up 100% of the height of the HTML body. Note that we must specifically declare those percentages for and as well.

Loading the Maps JavaScript API

The Maps JavaScript API is loaded using a script tag, which can be added inline in your HTML file or dynamically using a separate JavaScript file. We recommend that you review both approaches, and choose the one that is most appropriate for how the code in your project is structured.

Inline Loading

To load the Maps JavaScript API inline in an HTML file, add a script tag as show below.


Dynamic Loading

To dynamically load the Maps JavaScript API inline using a separate JavaScript file, see the example below. This approach allows you to handle all of your code for working with the API from a separate .js file, and is the equivalent of adding the script tag inline.

// Create the script tag, set the appropriate attributes
var script = document.createElement('script');
script.src = 'https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=initMap';
script.async = true;

// Attach your callback function to the `window` object
window.initMap = function() {
  // JS API is loaded and available
};

// Append the 'script' element to 'head'
document.head.appendChild(script);
      

Dynamic Loading

The @googlemaps/js-api-loader package is available to make a more seamless dynamic loading experience. It can be installed through NPM with the following:

npm install @googlemaps/js-api-loader

This package can be imported into the application with:

import { Loader } from "@googlemaps/js-api-loader"

The loader exposes a Promise and callback interface. The following demonstrates usage of the default Promise method load().

TypeScript

const loader = new Loader({
  apiKey: "YOUR_API_KEY",
  version: "weekly",
  ...additionalOptions,
});

loader.load().then(() => {
  map = new google.maps.Map(document.getElementById("map") as HTMLElement, {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
});

JavaScript

const loader = new Loader({
  apiKey: "YOUR_API_KEY",
  version: "weekly",
  ...additionalOptions,
});

loader.load().then(() => {
  map = new google.maps.Map(document.getElementById("map"), {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
});

Script Tag Attributes

Notice in the examples above that several attributes are set on the script tag, which are recommended. The following is an explanation of each attribute.

  • src: The URL where the Maps JavaScript API is loaded from, including all of the symbols and definitions you need for using the Maps JavaScript API. The URL in this example has two parameters: key, where you provide your API key, and callback, where you specify the name of a global function to be called once the Maps JavaScript API loads completely. Read more about URL parameters.
  • async: Asks the browser to asynchronously download and execute the script. When the script is executed, it will call the function specified using the callback parameter.

Libraries

When loading the Maps JavaScript API via the URL you may optionally load additional libraries through use of the libraries URL parameter. Libraries are modules of code that provide additional functionality to the main Maps JavaScript API but are not loaded unless you specifically request them. For more information, see Libraries in the Maps JavaScript API.

Synchronously loading the API

In the script tag that loads the Maps JavaScript API, it is possible to omit the defer attribute and the callback parameter. This will cause the loading of the API to block until the API is downloaded.

This will probably slow your page load. But it means you can write subsequent script tags assuming that the API is already loaded.

Map DOM Elements

For the map to display on a web page, we must reserve a spot for it. Commonly, we do this by creating a named div element and obtaining a reference to this element in the browser's document object model (DOM).

In the example above, we used CSS to set the height of the map div to "100%". This will expand to fit the size on mobile devices. You may need to adjust the width and height values based on the browser's screensize and padding. Note that divs usually take their width from their containing element, and empty divs usually have 0 height. For this reason, you must always set a height on the

explicitly.

Map Options

There are two required options for every map: center and zoom.

map = new google.maps.Map(document.getElementById('map'), {
  center: {lat: -34.397, lng: 150.644},
  zoom: 8
});

Zoom Levels

The initial resolution at which to display the map is set by the zoom property, where zoom 0 corresponds to a map of the Earth fully zoomed out, and larger zoom levels zoom in at a higher resolution.

zoom: 8

Offering a map of the entire Earth as a single image would either require an immense map, or a small map with very low resolution. As a result, map images within Google Maps and the Maps JavaScript API are broken up into map "tiles" and "zoom levels." At low zoom levels, a small set of map tiles covers a wide area; at higher zoom levels, the tiles are of higher resolution and cover a smaller area. The following list shows the approximate level of detail you can expect to see at each zoom level:

  • 1: World
  • 5: Landmass/continent
  • 10: City
  • 15: Streets
  • 20: Buildings

The following three images reflect the same location of Tokyo at zoom levels 0, 7 and 18.

Hướng dẫn billing system in php
Hướng dẫn billing system in php
Hướng dẫn billing system in php

For information on how the Maps JavaScript API loads tiles based on the current zoom level, see the guide to map and tile coordinates.

The Map Object

map = new google.maps.Map(document.getElementById("map"), {...});

The JavaScript class that represents a map is the Map class. Objects of this class define a single map on a page. (You may create more than one instance of this class — each object will define a separate map on the page.) We create a new instance of this class using the JavaScript new operator.

When you create a new map instance, you specify a

HTML element in the page as a container for the map. HTML nodes are children of the JavaScript document object, and we obtain a reference to this element via the document.getElementById() method.

This code defines a variable (named map) and assigns that variable to a new Map object. The function Map() is known as a constructor and its definition is shown below:

ConstructorDescription
Map(mapDiv:Node, opts?:MapOptions ) Creates a new map inside of the given HTML container — which is typically a DIV element — using any (optional) parameters that are passed.

Troubleshooting

API Key and Billing Errors

Under certain circumstances, a darkened map, or 'negative' Street View image, watermarked with the text "for development purposes only", may be displayed. This behavior typically indicates issues with either an API key or billing. In order to use Google Maps Platform products, billing must be enabled on your account, and all requests must include a valid API key. The following flow will help troubleshoot this:

Are you using an API key?

I'm not sure. How can I check if I am using an API key?

An API key is passed as the key parameter in the URL that is used to load the Maps JavaScript API. Here are a few options to check if you are using an API key:

  • Use the Google Maps Platform API Checker Chrome extension. This allows you to determine if your website is properly implementing Google’s licensed Maps APIs.
  • If you are using a library or plugin to load the Maps JavaScript API, check the settings for that library and look for an API key option.
  • Check errors in your browser. If you see the following messages, you are not using your API key correctly:
    • Google Maps JavaScript API warning: NoApiKeys
    • Google Maps JavaScript API error: MissingKeyMapError

For web developers:

  • If you have access to the source code of your application, look for the
  • Check the network traffic generated by your website in the browser. In Chrome, this can be viewed using the DevTools Network tab. Here you will see the network requests made by your website. Requests made using the Maps JavaScript API will be under the path maps/api/js. Here you can confirm if the requests are using the key parameter. It may be helpful to filter your network traffic by maps/api/js when viewing the Network tab.

No, I am not using an API key.

To get an API key, click the button below. If you do not see a guided setup, follow the full instructions at Get Started with Google Maps Platform.
Get Started

Yes, I am using an API key.

Great! Let’s move on and check if a billing account is attached to your project.

Is a billing account attached to your project?

I'm not sure. How can I check if billing account is attached to my project?

Go to the Billing page in the Google Cloud Console and select the project under which your API key was created. To confirm the key is associated with the project:

  1. Go to the Credentials section, which can be accessed from the left side bar under Google Maps Platform > Credentials.
  2. Check that the API key you currently use on your website is listed. If that's not the case, switch to a different project, and check the credentials there.
  3. If you cannot locate the project for your API key, you may have lost access to this project. Ask others in your organization for help. If the original project cannot be located, you should:
    1. Create a new project. This can be done by selecting New Project from the projects list, or by selecting Create Project via the Resource Manager page.
    2. Create a new API key. This can be done on the Credentials page. Once there click Create credentials and then select API key.

Once you have located your project in the Cloud Console, check if a billing account is attached by navigating to the Billing section in the left side menu.

No, a billing account is not attached to my project.

Go to the Enable Billing page in the Cloud Console and add a billing account to your project. For additional information, see Get Started with Google Maps Platform.

Yes, a billing account is attached to my project.

Great! Let’s make sure the provided billing method is valid.

Is the provided billing method no longer valid (for example an expired credit card)?

You can add, remove, or update a payment method in the Cloud Console.

Is there an exceeded self-imposed daily limit on the API?

If you have set a daily limit on any of your APIs, which is common to prevent unexpected increases, you can resolve this by increasing your daily limit.

You can check your daily limits by going to the APIs & Services Dashboard in the Cloud Console. Once there:

  1. Select a project if prompted.
  2. Select an API from the list, then click the Quotas tab.

Does your API key have an IP addresses restriction?

API keys with an IP addresses restriction can only be used with web services that are intended for use from the server side (such as the Geocoding API and other Web Service APIs). Most of these web services have equivalent services within the Maps JavaScript API (for example, see the Geocoding Service). To use the Maps JavaScript API client side services, you will need to create a separate API key which can be secured with an HTTP referrers restriction (see Get, add, and restrict an API key).

If your code isn't working:

To help you get your maps code up and running, Brendan Kenny and Mano Marks point out some common mistakes and how to fix them in this video.

  • Look for typos. Remember that JavaScript is a case-sensitive language.
  • Check the basics - some of the most common problems occur with the initial map creation. Such as:
    • Confirm that you've specified the zoom and center properties in your map options.
    • Ensure that you have declared a div element in which the map will appear on the screen.
    • Ensure that the div element for the map has a height. By default, div elements are created with a height of 0, and are therefore invisible.
    Refer to our examples for a reference implementation.
  • Use a JavaScript debugger to help identify problems, like the one available in the Chrome Developer Tools. Start by looking in the JavaScript console for errors.
  • Post questions to Stack Overflow. Guidelines on how to post great questions are available on the Support page.